Thu 06 Aug 2026 / 09:43 ET
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Sony says ending game discs in 2028 will not hurt PlayStation sales

Sony told investors it will stop manufacturing PlayStation game discs from January 2028, citing the shift to digital sales.

Felix Aranda

By Felix Aranda / Silicon Editor

Sony says ending game discs in 2028 will not hurt PlayStation sales
img: Tom's Hardware

Sony ending game discs is no longer a hypothetical threat rattling around fan forums. During Sony’s FY26 first-quarter earnings call, CFO Lin Tao reaffirmed that the company plans to stop manufacturing physical PlayStation game discs from January 2028, leaving new releases without Sony-made disc media after that point.

Tao told analysts that Sony announced the timing early because the change needs preparation time. She said the main driver is the broader move of entertainment content toward digital distribution, including games. Sony has heard strong objections from players, Tao said, and understands that physical games carry emotional weight because they are tied to people’s memories of the platform.

The financial direction is not subtle. Sony’s FY26 Q1 results, covering April through June, showed $1.2 billion in digital game revenue versus $128 million from physical game sales. That makes digital revenue more than nine times larger than disc revenue for the period, according to Sony’s figures.

Why is Sony ending physical game discs?

Sony’s stated reason is that game sales have already shifted heavily toward downloads and other digital purchases. Corporate communications executive Ishii said during the call that Sony does not currently see a business hit from ending disc production, because a large share of content sales is already digital.

That does not mean the change is painless for players. A disc can be resold, loaned, collected, or bought used. A digital PlayStation purchase is tied to Sony’s storefront rules and account systems, and the PlayStation platform does not offer a broad family-sharing setup comparable to Valve’s Steam Families or Nintendo’s Virtual Game Cards, according to the report.

Used discs also create price pressure that Sony’s store does not have to match. The report cites used copies of The Last of Us Part I selling for as little as $25, while the PlayStation Store digital version remains around $69.99. Even during sales such as Days of Play or Black Friday, the report says digital pricing has rarely fallen below $29.99.

A more digital PlayStation library also means more pressure on console storage. Players who run out of internal space may need to add an SSD, the solid-state storage used in modern consoles and PCs. For readers comparing storage basics, our guide to SSD vs HDD explains the tradeoff. The report notes that SSD prices are currently elevated because of storage shortages, and some industry claims suggest tight supply could extend past January 2028.

What happens to retailers and physical PlayStation sales?

Sony told investors it is talking with retail partners ahead of the cutoff. Tao said retailers have been important to PlayStation over the platform’s 30-year history, and that Sony disclosed the decision early so it could hear from partners before disc production ends.

The transition is already visible in some stores. Tao said North American retailers have sold packages that contain download codes rather than discs. She also said retail arrangements differ by region, and Sony wants discussions with partners to produce workable outcomes. Tao added that Sony does not view discs as the thing that separates PlayStation from PC gaming.

Player opposition has not disappeared. DoesItPlay, a game preservation community, has promoted a #PSBlackout protest asking PlayStation users to turn off their consoles from August 23 through August 30. The campaign post on X has drawn more than 1.8 million views and 7,500 shares, though participation is unknown. A Change.org petition asking Sony to keep physical PlayStation games has gathered more than 350,000 signatures.

Sony has also been reducing its physical media activity more broadly, including products that put download codes inside boxes. For disc loyalists, the company’s message to investors was blunt enough: Sony is still moving toward a PlayStation business where the disc is no longer part of the default transaction.

This story draws on original reporting from Tom's Hardware.

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